Archive for August 2012
Review: Deadlight (XBLA)
Whenever Mr. Cookie Cutter publisher thrusts a game about zombies in our face, you could easily make the reasonable inference that it would involve many guns, probably chainsaws and an unreasonable amount of on-screen prompts and feedback as you mow down waves upon waves of the bloody things in true, po-faced Chuck Norris esque detached fashion.
With Deadlight then, it’s refreshing to see a game that rather than dry humping the well-worn FPS genre tropes; for which the zombies themselves have become practically synonymous with, instead attempts to apply a 2D platforming coating to a zombie survival setting and ends up doing a pretty good job of it.
Well, most of the time anyway.