The Original Secret Of Monkey Island Coming to XBLA?
The signs on the horizon are that LucasArts may be re-releasing The Secret of Monkey Island: Special Edition for Xbox Live Arcade at some point in the near future.
The German ratings board USK listed the game for the console yesterday, causing a little bit of a stir as not only were people going gaga to see the title possibly re-released on the service, but also what the ‘special edition’ suffix meant.
My best guess would be that it pertains to voice acting for the game’s varied and often hilarious dialogue; but with that said, I don’t ever recall the original game waaay back in 1990 ever getting a ‘Speech pack’ of sorts, meaning that any new voice overs would have to be recorded anew.
Originally created by Ron Gilbert (who went on to make a crap ton of awesome like-minded point and clickers in the 1990’s) and Tim Schafer (he of Psychonauts and upcoming Brutal Legend fame), the game was simply enjoyable to play with great side-splitting dialogue, a funny story and deviously constructed face palm worthy puzzles.
I’m not sure what’s excited me the most today, this or the Project Trico trailer.
Anyways, good times! More as and when ๐
The Original Secret Of Monkey Island Coming to XBLA?
The signs on the horizon are that LucasArts may be re-releasing The Secret of Monkey Island: Special Edition for Xbox Live Arcade at some point in the near future.
The German ratings board USK listed the game for the console yesterday, causing a little bit of a stir as not only were people going gaga to see the title possibly re-released on the service, but also what the ‘special edition’ suffix meant.
My best guess would be that it pertains to voice acting for the game’s varied and often hilarious dialogue; but with that said, I don’t ever recall the original game waaay back in 1990 ever getting a ‘Speech pack’ of sorts, meaning that any new voice overs would have to be recorded anew.
Originally created by Ron Gilbert (who went on to make a crap ton of awesome like-minded point and clickers in the 1990’s) and Tim Schafer (he of Psychonauts and upcoming Brutal Legend fame), the game was simply enjoyable to play with great side-splitting dialogue, a funny story and deviously constructed face palm worthy puzzles.
I’m not sure what’s excited me the most today, this or the Project Trico trailer.
Anyways, good times! More as and when ๐
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