E3 2010: Bulletstorm Looks Fucking Nuts & Now Has A Release Date
Perhaps the showstealer in EA’s whole briefing, few can deny that People Can Fly’s/Epic Games’ Bulletstorm is a true shot in the arm for what has been a stagnating FPS genre.
So, just how do you go about making FPS’s fresh again?
The on-screen demonstration looked like a wet dream of violence, style and colourful language. Starting off, the player would swing down to a platform, kick a steel door across a room, squashing the enemy that was stood behind it against the far wall and then proceed to obliterate everybody else in the room with electro-whips and by kicking them into electrical generators.
Each time an action is made by the player that wounds, maims or outright kills one of the bad guys they get points for it as indicated on the HUD. Kill more people in as many new and exciting ways as possible and watch those points rack up.
With a constant, frenetic pace of relentless violence, coupled with an innovative and addictive points system and a firmly tongue-in-cheek storyline, Bulletstorm is the perfect alternative to folks who are bored and saturated with stuff old modern day *realistic* shooters. I was giggling like a little (contented) psycho all the way through the whole retina-searing presentation. I don’t ever remember any game that has made me do that.
THAT is how you make FPS’s fresh again.
Bulletstorm is due to tear its way into our lives on February 25th 2011 on PS3, PC and 360 systems.
Take a look at the batshit insane demonstration below:
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