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Posts Tagged ‘indie

‘Hacker Friendly’ Android Powered Home Console ‘OUYA’ Almost Trebles It’s Kickstarter Target In Just Over 24 Hours

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This is the ‘OUYA’ – a $99 Android-powered home console with a focus on homebrew development. I’m not sure how you would pronounce “OUYA”, but ‘Oooh Yeah’, works for me right now.

The brainchild of a number of industry types, including former Xbox head-honcho Ed Fries, Ouya is an Android 4.0 powered home console tipped to retail at just $99.  Budget pricing aside, the biggest boon that the console has to offer is that it fully embraces an open design approach and welcomes the sort of tinkering and hacking that other manufacturers would seek to discourage since the unit will also include a development kit, allowing anyone to create a game, upload it to the marketplace and set their own prices.  It’s a tremendously enticing proposition and one that, at long last, will look to reinvigorate home games development in the console market.

Like most seemingly brilliant ideas, a Kickstarter has been set up for the console with a funding target of $950,000.  That was yesterday.  Today, the current total amount of money raised is $2,290,225 – showing that there is a shit-ton of love for an open development platform like this. Which, naturally, is pretty fucking great.

Additionally, the game also completely embraces the free-to-play model and it’s here that the console offers it’s only real rule – every game must include some free gameplay, which apparently can vary from a demo to a freemium title that finances itself exclusively on player micro-transactions.

The blurb on the Kickstarter evangelises this fact:  “At least some gameplay has to be free. We borrowed the free-to-play model from games like League of Legends, Team Fortress 2, Triple Town, and many others. Developers can offer a free demo with a full-game upgrade, in-game items or powers, or ask you to subscribe.”

In terms of the actual unit itself, the MAMECube  OUYA has notable design pedigree.   Part of that pedigree includes One Laptop Per Child designer Yves Behar, who has designed the rather familiar looking controller.  Indeed, the layout of the controller bears substantial similarities to the Xbox 360 pad with non-parallel dual analogue sticks, face buttons, triggers, and a d-pad.  This is a GOOD thing.

As well as such traditional input controls, the OUYA console will also boast a touchpad, “for any games making the trek from mobile or tablet to the TV.” the blog cheerfully says.  Which in theory sounds great if you’re playing the latest HD Android titles, but less so if you’re playing non-HD titles, unless of course you like pixels the size of Duplo Blocks.   That shouldn’t suggest however, that the machine will merely leech off the Android market for content (though it probably will initially until aspiring bedroom coders have had their grubby paws on it for a bit), since the Kickstarter is eager to point out that a significant chunk of the funding will go towards the creation of exclusive first-party titles for the machine.  This, is also a GOOD thing.

In terms of the grunt under the hood, the OUYA console should be fully capable of playing just about all of the Android HD content available by the time it launches sometime in 2013 and most crucially, it’s powerful enough to allow enterprising folks to come up with some relatively decent looking games too.

Take a look at the specs below and see for yourself, and try to not be too not-picky eh? The bloody thing only costs $99:

Ouya’s hardware specs consist of the following:

  • Tegra3 quad-core processor
  • 1GB RAM
  • 8GB of internal flash storage
  • HDMI connection to the TV, with support for up to 1080p HD
  • WiFi 802.11 b/g/n
  • Bluetooth LE 4.0
  • USB 2.0 (one)
  • Wireless controller with standard controls (two analog sticks, d-pad, eight action buttons, a system button), a touchpad
  • Android 4.0

OUYA also has a number of relatively big-hitters supporting it too including the likes of Prince of Persia creator Jordan Mechner, fellow Wasteland 2 Kickstarter and industry legend Brian Fargo and Mojang, developers of Minecraft.

Taken from the Kickstarter page, this is what they had to say about the console:

“This has the potential to be the game developer’s console. It’s about time!” —Brian Fargo (founder of inXile) 

“Who wouldn’t want a beautiful piece of industrial design that sells for $99, plugs straight into your TV, and gives you access to a huge library of games?” –Jordan Mechner (creator of Prince of Persia, Karateka) 

“If OUYA delivers on the promise of being the first true open gaming platform that gives indie developers access to the living room gaming market, yes that is a great idea. We will follow the development of OUYA and see how it resonates with gamers. I could see all current Mojang games go on the platform if there’s a demand for it.” – Mojang (developer of Minecraft) 

In a climate of spiralling developmental budgets and a dogged focus on risk-averse, so-called triple-A development, it’s great to see a scrappy little proposition come along like this; I hope it becomes the resounding success that it deserves to be.

The industry needs it.

The Kickstarter page for the OUYA console can be found here, and in the time that it has taken me to write this article they have raised an additional $34,090, bringing the new total to $2,324,315.

A video profiling the console can also be seen below:

Written by bitsnark

July 11, 2012 at 9:14 am

Mojang Releases New Gameplay Trailer For ‘Scrolls’ – Alpha Release Very Soon

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Minecraftian codeshop Mojang has today brought to light their release strategy for their ambitious card-battling game ‘Scrolls’.

Posting on the relaunched Scrolls website, Mojang co-founder Jakob Porser let all and sundry know that a closed alpha version of the game, featuring multiplayer matches, single-player matches and Deck Builder, will debut very soon indeed.

In fact, to use his exact words, Jakob said that the alpha release for Scrolls was ‘rapidly approaching’ and that at some point after the alpha launched, Mojang will, pending stablity of code, release the open-beta version of the software.  From here you will be able to purchase the game cheaper than if you merely bought the game when it reaches completion.  Like it’s predecessor Minecraft, we can expect a veritable bevy of features to be included in Scrolls as development for the game matures.  One example of which was the addition of an auction house which would be used for the buying and selling of the titular scrolls (cards, effectively).

Not ones to merely let us hang on words alone, Mojang have kindly supplied a brand new gameplay trailer for us to be getting on with which you can see below:

Scrolls is due for release sometime late this year for Windows, Mac OS X and Linux platforms. 

Written by bitsnark

June 25, 2012 at 12:28 pm

Ubisoft to Bring The Big Guns To Eurogamer Expo 2012 – Assassins Creed 3, Far Cry 3 and Just Dance 4 All Playable

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THIS is one reason why you should be heading to the EG Expo this year – playable Assassins Creed 3. Playable Far Cry 3, also at the Expo, is another.

The Eurogamer Network has announced that Ubisoft will be present at their annual Eurogamer Expo show this year in some force indeed.  Assassins Creed 3, Far Cry 3 and Just Dance 4 (which will have a bus all to itself) as well as other Ubisoft titles will be all playable at the event.  Bravo indeed.

Really, if you consider yourself any sort of gamer you should come along – it’s chuffing brilliant.  You get to play the latest games before they are released, attend developer sessions with some of the industry’s best talent, unearth some fine independent games in their Indie Games Arcade and have packets of Chilli Heatwave Doritos tossed at you every time you try and leave the place among other things.

It’s brilliant I tell thee.  Grab your tickets here before they all disappear like Jimmy Carr’s stand-up career.

Like games? Got a ticket? No? SORT IT OUT.

The Eurogamer Expo is due to take place this year on September 27-30 at Earls Court in London.

Written by bitsnark

June 22, 2012 at 3:10 pm

Community Spotlight: Hate-Me Gaming

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A crackling little gaming community if there ever was one.

These days it can be so difficult to find a group of like minded gamers who are both great gamers and great people (in my experience the former rarely breeds the latter).  It’s a relief then that community gaming website Hate-Me Gaming are some of the most passionate and welcoming gamers you could ever hope to run into.

Running the whole gamut of what you would expect from a quality, community focused gaming website, the talented chaps over at Hate-Me Gaming do pretty much everything ranging from hosting online gaming sessions, podcasts, video walkthroughs, their own Minecraft machima series and much more that it would be a crying shame not to get involved with them.

Their latest video output, a Day Z video diary chronicling a daring nighttime rescue can be seen below and is well worth casting your eyes across:

Click on their logo at the top of the page to go to their site and join up to one of the most welcoming and passionate community gaming sites around.

Additionally, follow them on Twitter and their YouTube and Facebook pages below:

Twitter: https://twitter.com/#!/HateMe_Gaming

YouTube: http://www.youtube.com/hatemegaming

Facebook:  http://www.facebook.com/home.php?#!/hatemegaming

 

 

Written by bitsnark

June 18, 2012 at 10:41 am

You now have another reason to go to indie show Rezzed; the next Total War title will be shown there

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With developers The Creative Assembly lapping up much critical praise and commerical success for their last title Shogun 2: Total War, fans were desperate for their next fix of Creative Assembly coded historical conflict.  Lo and behold then, that the developers themselves will be holding a little chinwag on the ‘future of the Total War franchise’ and it’s a chat that will apparently involve the next Total War title being showcased for the first time on July 6th at 1PM, within the hallowed halls of the Eurogamer Network’s ‘Rezzed’ indie show.

Really, this is just one extra reason to go what will be a superb show.

Now, if you’re already going to the show then brilliant; you’re officially not on my shit list.  If you have yet to purchase a ticket to a showcase of some of the finest indie content on God’s green earth, then we’re going to have problem aren’t we?

Seriously, if you have even a passing interest in innovative and creative gaming experiences that extend beyond the norm, grab a ticket and get your ass over to this show.  It’s also being run by the chaps who ran the Eurogamer Expo, which if the last three events are any sort of indication, will mean that Rezzed will be slickly produced show and a great time for all and sundry.

Oh and Aliens: Colonial Marines will be there too.  Just saying.

Tickets can be bought at www.rezzed.com. £12 gets you a one day ticket, £20 gets you a two day ticket.

Get a ticket. You know it makes sense.

Rezzed takes place on Friday 6thSaturday 7th July at the Brighton Centre, Brighton.

Written by bitsnark

May 30, 2012 at 10:44 am

‘Because We May’ indie sale starts today on DirectPC/Steam/iOS/Android – lasts a week.

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One of the reasons why I love the indie gaming scene, besides the general positive swell in innovation, is the pricing.  Generally, indie games find themselves subject to more sales per year than Lindsay Lohan does DUI infractions and the nattily named ‘Because We May’ sale is one more example of independent creativity being sold on the cheap.  Below, are links to the various sale category listings such as iOS, Direct PC, Steam, Android, Mac and everything else.

Direct PC:  http://www.becausewemay.com/direct.html

iOS: http://www.becausewemay.com/ios.html

MAC: http://www.becausewemay.com/mac.html

Android: http://www.becausewemay.com/play.html

Steam: http://www.becausewemay.com/steam.html

Other: http://www.becausewemay.com/other.html

Particuarly for mobile gamers, there are a lot of decent discounts there on some cracking little titles.  I mean really, if the likes of Spider: The Secret of Bryce Manor and Waking Mars at their reduced prices don’t cause you to plunge your hand in your pocket; you must be some sort of disgusting pervert or something.

Creativity on the cheap is a GOOD THING.

Written by bitsnark

May 24, 2012 at 9:04 am

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